There are a dozen different worlds, broken up into two acts and a boss fight each. All players need to know is that mysterious trickster god Balan has summoned Leo and/ or Emma into a world of fantastical delights, to help a dozen or so individuals with problems ranging from artist’s block to the death of a beloved pet. Players can choose a playable character, Leo Craig or Emma Cole, though the distinction is meaningless as neither character has anything resembling an arc. Wanting to unburden itself from the shackles of complicated storytelling, Balan Wonderworld drops players immediately into the action with the barest justification of what they’re doing or why. The great ideas are there from the very start. For better and worse, the experience of Balan Wonderworld can be extrapolated from the short demo. The saving grace of the demo is that if players experience it and don’t immediately put their controllers down in disgust, then they might find something to love in the full game. A demo isn’t always indicative of the full product, but Balan skeptics should have looked at the warning signs and ran the other way. In Balan Wonderworld‘s case, the free demo that debuted early in 2021 was the game’s version of a dress rehearsal where the cast looks phenomenal and says their lines confidently and clearly, but the script itself is doggerel. It’s an old adage in theatre that a rough dress rehearsal is indicative of a successful opening night. But there are structural problems beneath the surface that take this game from an intriguing novelty to a frustrating timesuck. The team has a distinctive art style and on a surface level, Wonderworld looks fantastic. This game was pitched as a return to form for 3D platformers in a market long-dominated by one man in blue overalls and a plumber’s cap. Yuji Naka and Naoto Oshima are known for their co-creation of Sonic the Hedghog, as well as Sega Saturn cult classic NiGHTS Into Dreams. That Balan Wonderworld lands with a thud is surprising, given the pedigree of the creators. Software description provided by the publisher.Image courtesy of Square Enix Pre-Show Jitters the possibilities are endless when you pick up a new costume.Ĭome one, come all and enjoy the pinnacle of Square Enix storytelling in an all-action world of wonder created by the legendary Naka Yuji.įor the first time in 20 years Naka Yuji and Oshima Naoto join forces forming the BALAN COMPANY team founded around, bringing together action game development, video and music production professionals from both inside and outside of the company. The stars of the show can use powers from the inhabitants of Wonderworld by wearing their colourful costumes, with over 80 different ones to try on!īash your enemies, walk in the air, freeze time or manipulate all kinds of objects. Over 80 different costumes open up all the action you could want! Leo and Emma are led into Wonderworld by the mysterious clown Balan and set off on a journey to find what is important to them.īefore they can return to the real world, they must first restore the lost balance in their hearts. The setting for this tale is the fantastic, bizarre land of Wonderworld a place where people's happy and positive memories mix with their restless worries and negativity. Wonderworld exists in people's hearts and imagination They will explore all corners of these labyrinthine stages, filled with a myriad of tricks and traps, to get to the heart of each story. Twelve different tales await our stars in the Wonderworld, each with their own unique quirks. Here memories and vistas from the real world mix with the things that people hold dear. Led by the enigmatic maestro named Balan, the stars of the show Emma and Leo will use special abilities from a multitude of characterful costumes as they adventure in the bizarre and imaginary land of Wonderworld. Welcome to a wonderous all-action show, the likes of which has never been seen before!īALAN WONDERWORLD is a wondrous action platformer game themed around the Balan Theatre.
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